INES Mapper 153
iNES Mapper 153 is used for a Bandai FCG board with an LZ93D50 ASIC and 8192 bytes of battery-backed WRAM. These 8192 bytes must be denoted as PRG-NVRAM in the NES 2.0 header using byte value $70. Only one game, Famicom Jump II: Saikyou no 7-nin, uses this mapper.
- CPU $6000-$7FFF: 8 KiB battery-backed WRAM
- CPU $8000-$BFFF: 16 KiB switchable PRG-ROM bank
- CPU $C000-$FFFF: 16 KiB PRG ROM bank, fixed to the last bank
- PPU $0000-$1FFF: 8 KiB unbanked CHR-RAM
Mask: $800F
7 bit 0
---- ----
xxxx xxxP
|
+-- Select 256 KiB outer PRG-ROM bank at CPU $8000-$FFFF
- The same value must be written to all four registers, or the outer PRG-ROM bank would be switched as the PPU is rendering.
- Because the ASIC’s PA12 and PA13 inputs are grounded, only registers $8000-$8003 instead of $8000-$8007 are relevant.
- No CHR banking is available.
These four registers function the same way as on INES Mapper 016, submapper 5.
Mask: $800F
7 bit 0
---- ----
..E. ....
|
+-------- PRG-RAM Chip Enable (1=Enable)
When booting with WRAM filled with zeroes, Famicom Jump II will freeze with a black screen. Simply soft-resetting the console will then always run the game properly unless WRAM is zeroed out again.